Ultima Online cover art
Role-playing (RPG)

Ultima Online

Released
September 24, 1997
Developer
Origin Systems
Publisher
Electronic Arts
  • PC (Microsoft Windows)
Read Our Review

Deer Verdict

10.0/10

Overview

Everything you need to know about Ultima Online.

Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.

Story

During the earliest span of the age of darkness; found in the writings of only the most aged of manuscripts, lived a world born of mystic arts and ancient sorcery: Sosaria. Despite Sosaria's enchanted origins, it's people shunned magic, for it's very use corrupted the souls of the unwary. But one man dared to awake the slumbering powers of Alchemy. Twisting the awesome power of the Gem of Immortality to his will, and binding all of Sosaria to his corruption: Mondain the Wizard. His power was absolute, as the whole of the planet was gripped in his cruel embrace. Only the appearance of a stranger saved Sosaria from impending destruction. From whence he came, no one knows; but his strength and his courage were without peer. In this stranger, lied Sosaria's only hope; Only a traveler from the stars could release this world from Mondain's vile stranglehold. He would prove himself a savior; shattering the Gem of Immortality, and defeating Mondain. But... A deeper and more sinister evil was released with the destruction of the Gem; For Sosaria was not free of the stone's power. The planet was still bound to the Jewel's magic, even as it laid shattered on the floor of Mondain's Castle. For within each shattered remnant of the jewel, dwelled a perfect likeness of Sosaria... Thus is the world in which you are born, live, and die. Britannia, that was once Sosaria, now exists as a thousand worlds; each with it's own peoples, history and destiny. This Britannia is but one of many, in the multiverse that is: Ultima Online.

Screenshots

Trailers & Videos

Expansions & DLC

9 expansions for Ultima Online.

Gamer Deer Review

Our honest take, straight from the mountains.

A painted fantasy scene of a coastal town with a lighthouse, a large orange dragon attacking from the right, and giants and townsfolk among the rooftops
Deer Verdict10.0/10

Ultima Online is the golden age of MMORPGs: no classes, no levels, a player-run economy and a world where reputation is your only protection. Britannia is still open and still unmatched.

  • No classes or levels: you build your character skill by skill
  • A real player economy driven by crafters, traders and shop owners
  • Player housing from small workshops to 31 by 31 tile castles
  • The interface shows its 1997 age
  • The player base is a fraction of the 250,000 peak of 2003
  • The Felucca and Trammel split cost the world part of its original edge for some veterans

You should buy this if:

You want an MMORPG built on freedom, community and consequences rather than quest hubs and levels, and you are happy to forge your own story. If you need a guided experience, constant rewards or zero risk of losing your gear, it may not be for you.

The Herd's Verdict

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Guides & News

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